TY - GEN
T1 - A Scheduling Method to Reduce Waiting Time for Close-Range Delivery
AU - Gotoh, Yusuke
AU - Yoshihisa, Tomoki
PY - 2015
Y1 - 2015
N2 - Due to the recent popularization of digital broadcasting systems, close-range broadcasting using continuous media data, i.e. audio and video, has attracted great attention. For example, in a drama, after a user watches interesting content such as a highlight scene, he/she will watch the main scene continuously. In close-range broadcasting, the necessary bandwidth for continuously playing the two types of data increases. Conventional methods reduce the necessary bandwidth by producing an effective broadcast schedule for continuous media data. In addition, we have proposed the scheduling method to reduce the waiting time for close-range broadcasting. In this method, by setting the loading time of main scene, we can reduce total waiting time. However, when the server schedules two types of continuous media data, the loading time of highlight scene may increase. In this paper, we propose a scheduling method for close-range broadcasting based on loading time. In our proposed method, by producing an effective broadcast schedule considering both loading time of highlight scene and main scene, we can reduce the waiting time.
AB - Due to the recent popularization of digital broadcasting systems, close-range broadcasting using continuous media data, i.e. audio and video, has attracted great attention. For example, in a drama, after a user watches interesting content such as a highlight scene, he/she will watch the main scene continuously. In close-range broadcasting, the necessary bandwidth for continuously playing the two types of data increases. Conventional methods reduce the necessary bandwidth by producing an effective broadcast schedule for continuous media data. In addition, we have proposed the scheduling method to reduce the waiting time for close-range broadcasting. In this method, by setting the loading time of main scene, we can reduce total waiting time. However, when the server schedules two types of continuous media data, the loading time of highlight scene may increase. In this paper, we propose a scheduling method for close-range broadcasting based on loading time. In our proposed method, by producing an effective broadcast schedule considering both loading time of highlight scene and main scene, we can reduce the waiting time.
KW - Close-range broadcasting
KW - Continuous media data
KW - Scheduling
KW - Waiting time
UR - http://www.scopus.com/inward/record.url?scp=84964475995&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84964475995&partnerID=8YFLogxK
U2 - 10.1109/3PGCIC.2015.116
DO - 10.1109/3PGCIC.2015.116
M3 - Conference contribution
AN - SCOPUS:84964475995
T3 - Proceedings - 2015 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing, 3PGCIC 2015
SP - 730
EP - 735
BT - Proceedings - 2015 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing, 3PGCIC 2015
A2 - Messina, Fabrizio
A2 - Xhafa, Fatos
A2 - Ogiela, Marek R.
A2 - Barolli, Leonard
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing, 3PGCIC 2015
Y2 - 4 November 2015 through 6 November 2015
ER -