Abstract
Foot model is usually considered as one point or a circle in most bipedal walking simulations for decreasing the modeling difficulty. However, such simulations are less persuasive because the foot model is much different from the real human foot. The dynamic model of a bipedal humanoid robot composed by multi-links was set up by using a graphic presentation software "Open GL" under C++ Builder 6.0 environment. Several different walking styles were analyzed that may exist in a walking sequence including the style of foot rotating with toes-contacting, to make the walking of the robot more like human beings. Switching among those styles depended on different contact situations between the foot and the ground. Control strategy for bipedal walking simulation utilized position feedback and sinusoidal input, and stable walking with dynamic walking styles changing was obtained in the simulation.
Original language | English |
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Pages (from-to) | 203-208 |
Number of pages | 6 |
Journal | Xitong Fangzhen Xuebao / Journal of System Simulation |
Volume | 25 |
Issue number | 2 |
Publication status | Published - Feb 1 2013 |
Keywords
- Humanoid robot
- Open GL
- Walking control
- Walking simulation
- Walking styles changing
ASJC Scopus subject areas
- Modelling and Simulation
- Aerospace Engineering
- Computer Science Applications