Design and implementation of P2P streaming systems for webcast

Yusuke Gotoh, Kentaro Suzuki, Tomoki Yoshihisa, Masanori Kanazawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Due to the recent spread of different styles of watching movies, streaming using Peer-to-Peer (P2P) technology has attracted great attention. In P2P streaming systems, to distribute the network load, since peers from which the user receives data are selected at random, clients have to wait until their desired data are delivered. Therefore, many researches are attempting to reduce the waiting time. However, due to the complexity of implementation, they usually evaluate these methods using machine simulations. In actual environments, interruption time is not always reduced by increasing the number of clients who deliver data. To evaluate the availability of P2P streaming systems, implementing a P2P streaming system is crucial. In this paper, we design and implement a P2P streaming system. With our implemented system, we consider situations in which the proposed system is effective.

Original languageEnglish
Title of host publicationPersonal Satellite Services - International Conference, PSATS 2009, Revised Selected Papers
Pages103-110
Number of pages8
DOIs
Publication statusPublished - 2009
EventInternational Conference on Personal Satellite Services, PSATS 2009 - Rome, Italy
Duration: Mar 18 2009Mar 19 2009

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering
Volume15 LNICST
ISSN (Print)1867-8211

Other

OtherInternational Conference on Personal Satellite Services, PSATS 2009
Country/TerritoryItaly
CityRome
Period3/18/093/19/09

Keywords

  • Broadcasting
  • Peer-to-peer
  • Streaming
  • Waiting time

ASJC Scopus subject areas

  • Computer Networks and Communications

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