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Supporting the exploration of the learning goals for a continuous learner toward creative learning

  • Takato Okudo
  • , Tomohiro Yamaguchi
  • , Akinori Murata
  • , Takato Tatsumi
  • , Fumito Uwano
  • , Keiki Takadama

研究成果査読

抄録

This paper proposes a learning goal space that visualizes the distribution of the obtained solutions to support the exploration of the learning goals for a learner. Subsequently, we examine the method for assisting a learner to present the novelty of the obtained solution. We conduct a learning experiment using a continuous learning task to identify various solutions. To assign the subjects space to explore the learning goals, several parameters related to the success of the task are not instructed to the subjects. In the comparative experiment, three types of learning feedbacks provided to the subjects are compared. These are presenting the learning goal space with obtained solutions mapped on it, directly presenting the novelty of the obtained solutions mapped on it, and presenting some value that is slightly related to the obtained solution. In the experiments, the subjects to whom the learning goal space or novelty of the obtained solution is shown, continue to identify solutions according to their learning goals until the final stage in the experiment is attained. Therefore, in a continuous learning task, our supporting method of directly or indirectly presenting the novelty of the obtained solution through the learning goal space is effective.

本文言語English
ページ(範囲)907-916
ページ数10
ジャーナルJournal of Advanced Computational Intelligence and Intelligent Informatics
21
5
DOI
出版ステータスPublished - 9月 2017
外部発表はい

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • コンピュータ ビジョンおよびパターン認識
  • 人工知能

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